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Gamifying the Learning Environment
Posted on April 8, 2020
Master Alberta teachers Scott Hebert and Jason Ashmore speak on how they use gamification to engage students, enhance the learning while also allowing students to differentiate, challenge and provide evidence that they are grasping the Alberta curricular outcomes.
- Explore Like a Pirate: Gamification and Game Inspired Course Design to Engage, Enrich and Elevate Your Learners
- EDrenaline Rush: Game Changing Student Engagement Inspired by Theme Parks, Mud Runs and Escape Rooms
- Scott Hebert has two books on his website that are free to download
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