Research and Innovation Grants

ProLearn's Research and Innovation Grants

Each year, the ProLearn Committee awards up to three grants of $2000 each, to support research and innovation as described in Policy Direction 2 of Alberta Education's Learning and Technology Policy Framework

Any member of ATLE may submit a proposal for a project. Deadline for submissions of proposals is 4:00 p.m., February 15, 2024.

We have updated our documentation and proposal form for the 2024-2025 school year to best fit the contexts of today's school environments and focuses established by ATLE's ProLearn Team in response to survey responses. To learn more about Research and Innovation Grants, explore the links below, and if you have any questions, please reach out to the ProLearn Team.

ProLearn Research and Innovation Grants - More Information and Proposal Form

ProLearn Research and Innovation Grants support member research and innovation projects, where the results learned have value to the wider community. 

  • Any ATLE member who has approval from their Administrator / Supervisor may apply.  
  • ATLE has up to $6000 available to be dispersed to member projects. 
  • At an appropriate time, a presentation will be given by the project leader to the membership to share the project process, results and future plans.

Qualifying projects should

  • explore new ideas not widely used in the community or province.
  • implement pilot/model programs that can be shared with ATLE membership.
  • be more effective, equitable, or sustainable than existing approaches.

Read more!

Interested in applying for a ProLearn Grant? Proposals are due by February 15, 2024.

Application form (Google Doc)   Application form (Word)

ATLE Research and Innovation Grant Recipients well represent various aspects of the story of innovation in classrooms and districts here in Alberta.

For more information about their projects, please reach out to the contacts below.

If you can provide us with more information to add to the table below, please Contact Us!

Year Contact Project
2018-2019 Nicole Lakusta, Parkland School Division Woodhaven Multimedia Newsroom - Students at Woodhaven School develop their own storytelling voice, creating a community of writers while enhancing Woodhaven’s image internally and externally.
2018-2019 Jamie Poudrier and Laura Zarowny, via Nicole Lakusta, Parkland School Division Create and Innovate Lab - The main goals of this project are to complement student learning, engage creative thinking and planning, promote collaborative projects between students in the classroom and the community, and to further develop technology literacy at Graminia School.
2018-2019 Angela Dearing, Wetaskiwin Regional Public Schools Full STEAM AhED - WRPS will build an expanding lending library of equipment for transforming classroom teaching with technology and student-centred learning. Elementary teachers will include coding/computational thinking lessons in their routine classroom instruction. Students will graduate with desirable skills for entering post-secondary programs in the electrical and computer sciences.
2018 - 2019 Heather Rentz, Buffalo Trails Public Schools Learning Is Electrifying with MakeyMakey! - This project incorporates more creative and project-based learning opportunities for students and teachers. Its goal is for students to demonstrate an increased ability to comprehend and solve basic problems through an application of science, technology, engineering and math skills using engaging hands-on activities.
2019-2020 Michael Krokosh, Lethbridge School District #51 Augmented Reality Smart Globe Educational Technology - To increase student engagement in learning outcomes related to Geographical Thinking, and
Critical Thinking, this grant allowed LSD to purchase a smart globe for every Elementary & Middle School in the District to leverage its engaging and beneficial technology integration opportunities.
2019-2020 Rob Melenchuk and Heather Howe, Red Deer Catholic Design Thinking with Laser Cutting - To improve student’s awareness of the design thinking process, programs used for digital
design and technology allow students to gain technology skills, which in turn teach authentic career fabrication skills.
2019-2020 Chad Starko, STAR Catholic Empower Students for the Future with Micro:Bits - Students will use the design thinking process to creatively solve current and future real-life problems in order to make the world a better place.

Thérèse DeChamplain-Good, Paul Corrigan and Brian Wynder, Elk Island Catholic

Shareable Assurance Dashboard - “Dashboard in a Box” - We hope to deliberately construct a dashboard and back-end support documentation which could be easily shared with other school boards. A tool such as the Assurance Dashboard can bring value to an organization seeking to make their data more  “useful” in decision making.
2020-2021 Shannon Walker and Howard Smith, Golden Hills School Division The purpose of this project is to determine the effectiveness of the Starlink service in leveling out bandwidth inequalities between rural and urban environments.
2020-2021 Cordalee Fiveland and Julian Moore, Wetaskiwin Regional Division To incorporate 3D printing into Grade 7 and 8 technology and science classes.
2021-2022 Sue Mylde, Rundle College Virtual reality in education project
2022-2023 Heather Van Streun, Elk Island Catholic Integrating Matalab Tale-Bots into teaching and learning - 

Through collaborative active inquiry, grade 1 and 2 students write and bring their original story to life through the use of Tale Bots to learn the key elements of a story, engage in the design thinking process, apply computational thinking, collaborate and continue to build relationships. By integrating the Tale-Bots, teachers develop their own understanding of how to leverage technology to improve student learning and engagement.

2022-2023 Red Deer Public TBC Esports project

We are still fine-tuning this page. Please let us know if you see needed edits here. We might be off a year on your grant award date! Keep in mind that the year indicated here is the year the grant was awarded, so the following year would be the year the actual project was completed.